Thursday, July 29, 2010

Day 18 (7/29)

Today, a photographer came in to take pictures of the SCUBE and us working with the SCUBE. She also took each of us aside and interviewed us on what we are doing, why we are doing it and how we like what we are doing. She is going to take all of the info and make it into a video which should be cool. And after she left, Ethan and I started to shade our "Life cycle of a Sun" project. It is coming along, but it is really difficult to figure out.

Day 17 (7/28)

Today I worked more with Ethan on the Life cycle of the sun. I am still doing a lot of math to figure out how to make it scale realistically. We figured out all of the phases; past, present and future, along with the radius and luminosity of each phase. Now we have to finish the calculations for the time scale and then start and work towards making the model look like the sun.

Wednesday, July 28, 2010

Day 16 (7/27)

Today, Ethan and I were assigned to work on a "Life Cycle of a Star" Model. We started working on it, but ran into some trouble which Sando helped us with. Ethan is doing a lot of the modeling because he is better at it than I am, but I am helping by researching the cycles of a star. I've found some helpful photos and am still researching the proportional radii of the different phases, but I should be able to finish that all up tomorrow.

Monday, July 26, 2010

Day 15 (7/26)

Today was the last day of the Insight Lab challenge. I was eliminated today during the third challenge overall and Kevin won the title of "King". After the challenge I got to work on making the shaders for the asteroids, but there was an issue in that the seams were visible and that is not a good thing. So while Sando tried to come up with a solution for that problem, I worked on creating specular maps. Those will determine the amount of reflection that the asteroird will have.

Friday, July 23, 2010

Day 14 (7/23)

Today, Sando wasn't here and he is the only one who has the program to make the textures into normal maps, so I unable to work on the asteroid project. For the beginning of the day I work on the second part of the Insight Lab Challenge which was to create a budget spread sheet for the SCUBE to find out how much grant money we would need. We were the closest group to the actual number, but we were also the highest amount. The afternoon I spent playing with Maya to become more familliar with the shading aspect of the process.

Day 13 (7/22)

Yesterday I spent the morning finding more textures for the asteroids I'm making. Then Sando started to try and explain how we are going to use and manipulate the textures to make them realistic shaders for the asteroids. At noon the Insight Lab started a 3 day, 5 part challenge, "Apprentice" style. We split up into teams and started on the first task. Our first task was to make a poster of the 'educational technology projects' that the Insight lab is working on and make a pitch about why and what we need funding for. Two people were eliminated at the end of the day, they were the two people who didn't complete the challenge. Today should be interesting.

Wednesday, July 21, 2010

Day 12 (7/21)

Yesterday we went to the University of Rochester as a field trip through the internship. We saw the Biomedical Engineering program which included; MRI's (mostly of the knee), ultra sounds of Rebecca's arm and the undergraduate's project of a pig liver, and lastly we saw cell reconstruction research. It was really cool to see the medical advantages and aspects of Imaging Science! After the field trip we were supposted to have a team building volleyball game, but that was canceled due to wheather. So, instead we all went back to work. I spent the end of my dad searching for asteroid textures to use on the asteroids I modeled on Monday.

Tuesday, July 20, 2010

Day 11 (7/20)

Today, Sando and I put the finishing touches on my Voyager II model which is really exciting! Then I started working on building asteroids for an asteroid field Sando needs for his project. Today we also had another free lunch lecture, but there was no designated speaker, so it was mostly just a free lunch. Tomorrow we are going to UofR for a tour with the rest of the interns.
Oh and in the beginning of the day we were given a scramble of letters "IPESNRUTERIRANP" which can be unscrambled to spell "Intrapreneurship". Intrapreneurship is the practice of entrepreneurship in an established firm.

Monday, July 19, 2010

Day 10 (7/19)

Today I finished modeling my first project!! Now, I have to shade and smooth it to make it more realistic. I am so happy that I have accomplished something, I can now say that I have made a 3D model of the voyager 2 satellite! I know that as soon as I finish shading the Voyager 2 I will have to start modeling the Hubble Telescope, but this time I don't think it will take as long or be as hard because I am starting to get used to the tricks and shortcuts of Maya.

Friday, July 16, 2010

Day 9 (7/16)

Today we had a meeting with Dr. Stefi Baum. Mostly Sando, Nick Sawicky and Nick Feddor just summarized their plans for the Scube. The rest of the day I spent working on my Voyager II model which is coming together nicely. It is taking a while, but it is coming to the point where I will be finishing up the modeling and just shading. After that Sando wants us to start modeling the Hubble Teleschope, that will be fun!

Thursday, July 15, 2010

Day 8 (7/15)

Today I continued to work on my Voyager II Satellite model. I built more of the small pieces and started assembling the high-gain antenna and the 'bus' that houses the electronics for the entire satellite. I also started to build the instrumental booms and metal frames that hold all of the pieces together. Towards the end of the day I wrote my summery of the week that will be put in the Insight Labs weekly newsletter. Tomorrow the Scube Lab has a meeting with Prof Jake Noel-Storr (our advisor) and Dr. Stefi Baum where we need something to present, so my hope is that I will be able to present my Mars surface.

Wednesday, July 14, 2010

Day 7 (7/14)

Today was our first field trip, we went to JML Optical for a tour. The manufacturing part was really cool to see because a lot of the machines were being used so we could actually see the process. I couldn't really hear what the person giving the tour was saying because the manufacturing floor was really loud, but the visuals help a lot to explain. The power point at the end was really informational on the uses and real life examples of where there products are used. After we returned to RIT we went to our labs and went back to work. We learned how to batch render our projects that we create on Maya and put them together. It is cool to see the animation with color and movement!

Tuesday, July 13, 2010

Day 6 (7/13)

Today I made a fake surface of Mars. Sando taught us how to create textured surfaces, the effect of the sun, and a sky. At noon we went to building 76 to listen to Mark Henry give a talk about patents and trademarks. We were given lunch and learned about when and how to appropriately obtain a patent. Then after the presentation we went back to the lab to learn how to make an asteroid field. Also, we were asked to visit another lab to see what other interns are doing. Ethan and I went to the Visual Perception lab to see what Octavia, Cicely, and Nate have been working on. They showed us the two eye tracking programs that they use. One is a web cam that tracks your eyes and shows you where on the screen your eyes were looking. The other is a device that you put on your head and has a camera that record what you are looking at and another that records your eyes movement. For the second one they have to take each item that the eye focuses on and record it, this way they can see where the eye tends to look when doing a task. From what I saw they have a fun, but challenging lab to work in!

Monday, July 12, 2010

Day 5 (7/12)

Today we spent the majority of the day learning more aspects of Maya. We learned how to use the dynamic setting to create particles. First we made the particles just emit from a set point, then we made them move in a pattern like a circle. Next we set the particles so they would become attracted to another point on the screen. We took that a step farther and made that point an object that the particles could collide with and bounce off or explode on. Learning how to color and animate the particles and their trails was tricky because there are a lot of steps to remember. It was cool seeing the step by step creation of particle figures.

Friday, July 9, 2010

Day 4 (7/9)

Today was more trial and error with the Maya 3D developer. I am becoming more familiar with all of the tools and trick of the program and have increased the speed at which I work. Progress on the satillite I'm building is being made, but I had a few glitches along the way... At one point my computer turned off and I thought I had lost all of my work, but it was just saved somewhere different then I thought. My computer also locked and wouldn't unlock with my password, but eventually it started working right again (Thankfully). I hope I don't have any other problems like this in the future.

Thursday, July 8, 2010

Day 3 (7/8)

Today was like another first day, it was the first day spent in the Scube lab for the whole day. Sando is a student at RIT who has been working with 3D imaging through out his college schooling. He has a project he is working on that he wants help with, so this summer, along with a project of my own, I will be helping him with that. When we first got to the lab he took us on an adventure to find a computer lab we could use to learn the program, but they were all closed or full so we went back to the Scube lab to use the computers there. He started to teach us how to use the 3D software that we will be using this summer, I finally got down the basics by the end of the day. It was hard to understand at first, but once you get the hang of it the confusion starts to fade. The time and effort put into making a 3D object is a lot more than I expected, it brings a new appretiation to watching animated movies!

Wednesday, July 7, 2010

Day 2 (7/7)

Today was our first day in our labs. We set up all of the accounts we need for the program and figured out where we will be working. I will be working with the Scube and learning how to make 3D images for it. Ethan is also working with the Scube, but the other three interns will be working on more astronomy related projects. We spent a little while researching and writing up a summary.

Tuesday, July 6, 2010

First Day (7/6)

Today was a team building day, we were split up into three groups and sent on a scavenger hunt where we were given a packet of pictures and had to find objects or images and video record where and what the image was. It was so hot, but my group was great. It was good to see the campus and fun making friends. The second part of the scavenger hunt was to make the video clips into a 'movie', we had to use Mac computers which none of us were familiar with which lead to some conflicts. We never finished our video because the computer kept freezing, so we just watched the un-edited version, which was funny. I didn't get the chance to meet the advisor I will be working with, but I did get the chance to meet the other guys in the same group as me. I can't wait to get the chance to get to meet my advisor.